Wednesday Devlog #1


Hey everyone!

Welcome to the very first wednesday I’m very happy to show you what I’ve been working on since the 0.3.0 update :)

I. Village ressources

I created a complete system to make them appear physically in different boxes by item!

II. Well

I implemented a complete animation to draw water from it and get a water bucket!

III. A* Multi Threaded Pathfinding

To begin with citizens AI, I thought that the first thing to do was to implement a pathfinding system. It’s now done and completly optimized and working! (they don’t walk through trees / rocks / under water / any building)

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