Wednesday Devlog #2
Dawn of Tribe » Devlog
Hiii everyone
Welcome to the second Wednesday devlog! I didn’t add much to the game because I worked on little things that took much time but I still wanted to share it with you so here are the features :)
I. Time of the day-gxxznuqf.gif)
I managed to convert the sun rotation to an hour so I can use it later! For example it’s very useful for the AI since at 12 all citizens go home 1 hour for eating, and the same from 21 to 7 for sleeping.
II. Better precision with walkable nodes around buildings-yjpuzdqj.gif)
As you can see, citizens can now enter in buildings, I entirely recoded the way non-walkable nodes were detected around buildings, it is now more precise!
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Dawn of Tribe
Survive and manage your tribe through ages
| Status | In development |
| Author | CodingArtists |
| Genre | Adventure, Survival |
| Tags | 3D, City Builder, Crafting, Low-poly, Management, Medieval |
| Languages | English |
| Accessibility | Subtitles |
More posts
- Wednesday Devlog #5Dec 29, 2017
- Wednesday Devlog #4Dec 06, 2017
- Wednesday Devlog #3Nov 22, 2017
- Wednesday Devlog #1Nov 08, 2017
- Dawn of Tribe 0.3.0 Pre-AlphaOct 01, 2017
- Dawn of Tribe 0.2.0 Pre-AlphaJun 12, 2017

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