A downloadable game for Windows, macOS, and Linux

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Global Idea

Survive in a hostile environnement and create the first houses for your tribe. Chop trees, mine stone, hunt animals, craft stone and wooden neolithic tools. Manage your tribe like you would in a city builder and discover new skills, new materials so that you can make your tribe prosper and grow through ages.

Todo List

  • Evolution through time: 3 months
  • Artificial intelligence (animals and NPCs): 2 months
  • Objectives and steps: 1 month
  • Bugs fixing, last details: 1 month

Time left: 6 months -> Game will be finished by the end of the year if everything's ok!


  • Survival mechanics: 3 months
  • Management mechanics: 2 months

I began developping the game the first of January with the challenge in mind of finishing it in 1 year!

About me

As you can guess, I am the only developer working on this game. My name is Sébastien, I'm 15 and started computer programming when I was 7. I've always dreamed of creating my own game, but until now I didn't have the right skills. This game is a challenge for me because I want to prove to myself and others that one person can make a good indie game in 1 year, I work every day and until now, I meet the todo list deadlines ! :)

Currently working on

Evolution through time:

    First house of density 1 (next one is a building of density 2 for antiquity too) ! Done 06.07.2017 First building of density 1 Done 12.07 19:16
  • Animals moving when placing a building bug fixed Done 13.07 14:35
  • Place building under water bug fixed Done 13.07 15:02
  • Keyboard command list Done 13.07 15:15
  • Fence stay attached to another removed fence bug fixed Done 13.07 17:35
  • Item description showing when mouse hovering Done 14.07 07:12
  • Basic under water effect Done 14.07 08:01
  • Flatten terrain under building when placed Done 14.07 15:35
  • Day/night cycle (+ date system) Done 12.06 13:00
  • Historical periods specificities: Prehistory, Antiquity, Middle Ages, Early modern ages, Modern ages Done 17.06 16:14
  • Choose a civilization : Rome, Egypt or Greece? -> no real civilization choice but evolution through time's inspired from different real civilization histories! Done 17.06 16:15
  • Implement specificities: Campfire (Prehistory) Done 18.06 16:22
    Tools: Bronze (Antiquity) and iron (Middle Ages)
    Construction: Stone (Antiquity), bricks, cement, concrete, metals (Early modern ages), reinforced concrete, glass (Modern ages)
  • Objects placement improvements (fences, campfire, etc.) Done 18.06 16:22
  • Gameplay time, solution to make in game days fit to real history Done 01.07 10:11
  • have you any ideas ? Share them in "Your suggestions / ideas" topic !

More information

Published 131 days ago
StatusIn development
PlatformsWindows, macOS, Linux
Tags3D, City Builder, Crafting, low-poly, Management, Medieval, Survival
Average sessionA few minutes
InputsKeyboard, Mouse


Download NowName your own price

Click download now to get access to the following files:

Dawn of Tribe 0.2.0 Windows.zip 110 MB
Dawn of Tribe 0.2.0 Mac.app.zip 126 MB
Dawn of Tribe 0.2.0 Linux.zip 129 MB

Development log